Uninhabited Island

The uninhabited islands have no pirates at all on them. They are safe during daytime and contains more Materials than other islands.

However, these islands tend to have a very high chance of having spiders at night. These islands are found no matter how far North/South you go, and can be large or small. Most of the NPCs in Salt can be found on those islands.

Materials found

 * Wood Log (very common)
 * Boulders (very common)
 * White Flowers (very common)
 * Plant Fibers (very common)
 * Mud Pile (common)
 * Strong Plant Fibers (uncommon)
 * Hardwood Log (uncommon)
 * Bamboo Pole (uncommon)
 * Hightop Bloom (uncommon, on mountain's top only)
 * Natural Island Treasure Cache (rare, hidden in ground)

Enemies/Creatures found

 * Birds (always)


 * Deer (very common)


 * Small Spider (common, at night)
 * Large Spider (uncommon, at night)
 * Spider Queen (very rare, at night)
 * Cultists (only at cultists altars, at night)

NPCs found

 * Merchant (uncommon, in a hut, there is flags scattered on the island)
 * Sea Fisher (uncommon, on beaches with a lampost)
 * Sea Hunter (uncommon, near a campfire)
 * Sea Scholar (uncommon, near a campfire)
 * Sea Treasure Hunter (uncommon, near a campfire)
 * Sea Collector (uncommon, near a campfire)
 * Blacksmith (uncommon, near a campfire, an anvil and a forge)
 * Innkeeper (uncommon, in the inn, large islands only)
 * Composer (uncommon, in the inn, large islands only)
 * Lenvell (uncommon, in the inn, large islands only)
 * Hightop Merchant (uncommon, on mountain's top on large islands, near a campfire)
 * Cartographer (rare, on beaches)

Landmarks found

 * Tombstone (common)
 * Abandoned Campsite (uncommon)
 * Hunting Shack (uncommon)
 * Inn and Beacon (uncommon, large islands only)
 * Trader Village (rare, large islands only)
 * Cultists Altar (rare, large islands only)
 * Stronghold (extremely rare, near beaches)

Default seed coordinates

 * 0N, 0E (Starting Island)
 * 7W, 10N - Mountains
 * 33W, 34S - Mountains
 * 48W, 9N - Mountains
 * 2E, 24N - Mountains
 * 9E, 51N - Mountains
 * 31E, 8S - Mountains, Ancient Altar, Merchant
 * 25E / 5S - Nothing but sand...