Thread:Late Rental/@comment-5033372-20150425171437/@comment-25245909-20150425231522

I think that's the best idea. I don't think people are going to care about blunt/peirce/slash stuff on tooltips, along with the various subsets for similar things. I'd imagine the infoboxes will predominantly be used for a quick glance at items and keeping the stuff to a minimum on them will probably be best. Any other more specific stuff can be found in the category pages as you've said, and likely in the description of the item with links. I'll be happy to help you fix all the types for the items, maybe after I finish adding all the other items that are my project.

(Spoilers, for all you random people looking at wall posts in the feed [This shouldn't appear in the feed in my opinion])Oh, also, the weapons are not actually 100%. I don't think you've seen the new cultist stuff? I only found it because of hijinks, and I think a glitch. I've skimmed some articals about it on the community and the theory/fact is that they should only appear after some of the main quest is done. I've found them just by being at night near a stone circle, and also near some other ancient ruins after that (the spawning of them at anicent ruins might be dependent on something else, like perhaps summoning and defeating the cultist boss? Idk), Also, I've read ancinet guardians appear when you mine multiple statues, and while they did for me they only appeared long after I've mined 6-10 of them, (got jumped by one and two spiders at night, boulder thorwing golems are scary!). I'm keeping a list of any bugs I find which I will submit to the developers in a while. But more to the point, the White Cultist Staff(similar name at least) and two new items I've read about on the forums (Only one other weapon I think) need to be added. I will probably go ahead and do the staff, not sure if I'll be able to do the other items until a while later (Havn't even found the mace yet).